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Arquivo para June 18th, 2018

Mixed and Virtual Reality

18 Jun

In an article entitled “A Taxonomy of Mixed-Reality Visuals”, Paul Milgram and Fumio Kishino, published in the ACM Information System Magazine, coined the term “Mixed Reality” and applied it for the first time.
The article of these researchers is fundamental because they did not dodge the question what virtual reality is, and responded simply and directly by separating the virtual concept from the real, saying that “these two terms constitute the now ubiquitous basis of the term Virtual Reality” .
In this universe the intention is not so complex, but the “basic intention is that a ‘virtual’ world be synthesized by computer to give the participant the impression that this world is not really artificial, but is ‘real’, and that the participant is “really” present within this world, “say the authors in this article.
This is what made them create the term mixed reality, when talking to different researchers, realized that “dealing with questions as to whether specific objects or scenes being displayed are real or virtual, whether images of scanned data should be considered real or virtual. if a real object should look “realistic”, while a virtual one does not need it. ”
The idea of ​​Mixed Reality lies between Virtual Reality (RV) and Augmented Reality (RA), but the important thing about this idea is access to everyday life, helmets and virtual reality devices provoke a feeling of evil -established in many people, and mixed reality allows the easy and simple use of these concepts.
Summarizing mixed reality is a way of merging the real world with the virtual to produce new environments and forms of visualization in which physical and digital objects coexist and can interact in the real world in real time.
In 2015, Microsoft had an impact on the market by launching its HoloLens product, but what looked like a great strategy quickly fell into disrepute because the cost was too high, now companies like Acer. Samsung, Asus, Lenovo, and Dell are making their headsets, and Microsoft’s “Reality Viewer” environment gives these products popularity.
Milgram, P. and Kishino, F. IEICE Transactions on Information Systems, A taxonomy of Mixed REality Visual Displays, Vol E77-D, No.12 December 1994